#include <State.hpp>
Public Member Functions | |
State (void) | |
Default Constructor. | |
virtual | ~State (void) |
Virtual Destructor. | |
bool | operator== (StateCref) const |
Equality operator overload. | |
virtual void | handle (void)=0 |
Called by context. | |
Protected Member Functions | |
State (StateCref) throw ( Assertion ) | |
Copy Constructor. | |
StateRef | operator= (StateCref) throw ( Assertion ) |
Assignment operator overload. | |
void | setCurrentState (ContextPtr, StatePtr) throw ( NullPointerException ) |
Sets context state change. |
The object will appear to change its class. State is best served as a flyweight and singleton.
|
Copy Constructor.
|
|
Assignment operator overload.
|
|
Equality operator overload.
|